ventureskeron.blogg.se

Ironfell wow
Ironfell wow













ironfell wow

Roxi knew she couldn’t lie to her own brother. “She drowns people, doesn’t she?” Tomarch smiled. So come, gathering of bards, and let us weave the fabric of our story from our threads together. As I discover the legends, lore and mysteries of this new land, your own experiences will become a part of that tapestry defining the world.

ironfell wow

I’ll be following your tales and adventures here with deep interest. And if you happen to impress this Bard, The Lotus of Fire, your Underworld Story shall be proclaimed throughout the land as the FIRST piece of Fan Fiction featured in our upcoming Community Spotlight!Īnd if that wasn’t awesome enough, one of the most legendary Bards, Tracy Hickman, will also be reading through your entries! Taken from our forums, a message to you, from Tracy. Post your “ Tale of the Underworld” to the forums and include an excerpt in the comments. So tell us adventurer, what story will you tell? Spring 2014 should be a possible release date.” Sounds good to me!Įxcited for Ironfall? Let us know in the comments.Stephen Daniele Reveals The Shroud of the Avatar Underworldīreathtaking locations like the Underworld are destined to inspire Bards to sing songs of bravery and adventure while others whisper warnings of mystery and dangers not meant for the timid. On the topic of release date, the publisher added, “The game will be released when we’ll have 100% satisfaction about it. VD-Dev has revealed little more in the way of screenshots than the off-screen picture you see above but based on their word, we can expect only good things to come.

ironfell wow

The engine has many features, more on this will be shown on a video available on the 28 October.

#Ironfell wow driver#

We also have written our own graphics driver for communication with the 3DS GPU to get the best of the handled graphics processor (well at least we hope). It took us several months to write (days and nights), and is written fully in assembly code, using all the ARM optimizations we know. It’s an engine we have programmed from scratch and is optimized for the Nintendo 3DS. The engine used in Iron Fall is called the ‘Big Bang Engine’. So maybe we will add a feature that allows, in REAL TIME, the player to switch from 60 FPS with the 3D slider pushed down, or 30 FPS with 3D slider pushed up (no need to go to some menu).įurthermore, Ironfall sports a custom-made engine that VD-Dev hopes will get the most out of the system. With the engine we can reach 60 frames per second with and without stereoscopic view.īut if frame rate drops, we don’t want to sacrifice the amount of IA, and graphics we have on screens just because of the stereoscopic view (sometimes we have to draw 3 screens, 1 for the left eye, 1 for the right eye, and 1 for the bottom screen where action will also take place sometimes. Shooters offer better playing experience with this frame rate. In an interview with Nintendo Everything, VD-Dev discusses not only ground-breaking graphics for the system, but also how they aim to have the game run at 60FPS, with or without 3D.Ħ0 frames per seconds is our goal. Like C.O.P the Recruit for the DS, Ironfall stands out from most 3DS titles. Ironfall is the first independent title in development by the publisher, though, when they worked for Ubisoft, they were the brains behind the technically impressive DS title, C.O.P the Recruit. Little has been revealed about Ironfall, an indie FPS title in development by VD-Dev, but what we do know sounds very promising.















Ironfell wow